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screenNoPixmaps

Type

property

Summary

Specifies whether LiveCode creates a data structure to hold the screen image of each window.

Syntax

set the screenNoPixmaps to {true | false}

Description

Use the screenNoPixmaps property to trade off lower memory usage for possible screen flashing.

If the screenNoPixmaps property is set to false, LiveCode creates a pixmap data structure for each of its windows. Changes to the appearance of the window are created in this offscreen image, then drawn to the actual window all at once. This minimizes screen flashing when objects are redrawn.

If the screenNoPixmaps property is true, no offscreen images are created, and drawing is done into the actual window. This reduces the memory needed for the window, but can result in screen flashing.

If the application is started from a Unix command line, this property can be set to true on startup by using the -nopixmaps option.

Examples

set the screenNoPixmaps to true

glossary: property, pixmap, redraw, control structure, object

property: screenSharedMemory

Compatibility and Support

Introduced

LiveCode 1.0

OS

mac

windows

linux

Platforms

desktop

server

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